Mining Utility Hub – Bring items and Tools
Mines Keyless
Mining Utility Hub – Bring items and Tools
👤 alexriderr 👁 57 views ❤️ 0 likes ⏱ Apr 25, 2026
This is a keyless script made for the Roblox game Mines, featuring various mining tools and teleportation functions.
✨ Features
Auto Farm Bring Items Blast Hole Auto Blast Teleport
📋 Script Code
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()

local Window = Rayfield:CreateWindow({
   Name = "Mining Utility Hub | Solo Development",
   LoadingTitle = "Raph007 / ItsChe4p",
   LoadingSubtitle = "Configuration Loaded",
   ConfigurationSaving = {
      Enabled = true,
      FolderName = "GeminiMining",
      FileName = "SoloConfig"
   },
   KeySystem = false,
   Theme = "Ocean" 
})

-- [[ VARIABLES ]]
local BringEnabled = false
local AutoBlastEnabled = false
local MiningRemote = game:GetService("ReplicatedStorage"):WaitForChild("shared/network/MiningNetwork@GlobalMiningEvents"):WaitForChild("Mine")

-- [[ THE ORIGINAL BLAST LOGIC ]]
local function ExecuteOriginalBlast()
    local Root = game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
    if not Root then return end
    
    local startPos = Root.Position
    local holeWidth = 6  
    local holeDepth = 20 
    local step = 3       

    for x = -holeWidth, holeWidth, step do
        for z = -holeWidth, holeWidth, step do
            for y = 1, holeDepth, step do
                local targetVector = Vector3.new(
                    startPos.X + x,
                    startPos.Y - y, 
                    startPos.Z + z
                )
                
                task.spawn(function()
                    local args = {targetVector, 1}
                    MiningRemote:FireServer(unpack(args))
                end)
            end
        end
        task.wait() 
    end
end

-- [[ TABS ]]
local MainTab = Window:CreateTab("Automation", 4483362458)
local TeleportTab = Window:CreateTab("Teleports", 4483362458)
local CreditTab = Window:CreateTab("Credits", 4483362458)

-- [[ MINING SECTION ]]
MainTab:CreateSection("Mining Features")

MainTab:CreateButton({
   Name = "Blast Hole (Original)",
   Info = "Mines a deep hole directly beneath you.",
   Callback = function()
      Rayfield:Notify({Title = "Blasting", Content = "Creating hole beneath you...", Duration = 2})
      ExecuteOriginalBlast()
   end,
})

MainTab:CreateToggle({
   Name = "Bring Items & Tools (Magnet)",
   CurrentValue = false,
   Flag = "BringToggle",
   Callback = function(Value)
      BringEnabled = Value
      if BringEnabled then
         task.spawn(function()
            while BringEnabled do
               local Root = game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
               local Items = workspace:FindFirstChild("Items")
               if Root and Items then
                  for _, item in pairs(Items:GetChildren()) do
                     if item:IsA("BasePart") then
                        item.CFrame = Root.CFrame * CFrame.new(0, 0, -3)
                     elseif item:IsA("Tool") then
                        local handle = item:FindFirstChild("Handle") or item:FindFirstChildWhichIsA("BasePart")
                        if handle then handle.CFrame = Root.CFrame * CFrame.new(0, 0, -3) end
                     end
                  end
               end
               task.wait(0.5)
            end
         end)
      end
   end,
})

-- [[ TESTING SECTION ]]
MainTab:CreateSection("⚠️ TESTING / BETA ⚠️")

MainTab:CreateParagraph({Title = "Work In Progress", Content = "The features below are experimental. They may cause server-side kicks or performance drops."})

MainTab:CreateToggle({
   Name = "Auto-Blast Downward (Testing)",
   CurrentValue = false,
   Flag = "AutoBlast",
   Callback = function(Value)
      AutoBlastEnabled = Value
      if AutoBlastEnabled then
         task.spawn(function()
            while AutoBlastEnabled do
               ExecuteOriginalBlast()
               task.wait(1.5) -- Slower delay for testing safety
            end
         end)
      end
   end,
})

-- [[ TELEPORT SECTION ]]
TeleportTab:CreateSection("World Locations")

local function tp(pos)
    local root = game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
    if root then root.CFrame = CFrame.new(pos) end
end

TeleportTab:CreateButton({Name = "Main Spawn", Callback = function() tp(Vector3.new(1007, 245, -65)) end})
TeleportTab:CreateButton({Name = "First Area", Callback = function() tp(Vector3.new(1018, 181, -1456)) end})
TeleportTab:CreateButton({Name = "Snow Area", Callback = function() tp(Vector3.new(1011, 177, -2906)) end}) -- UPDATED COORDS

-- [[ CREDITS SECTION ]]
CreditTab:CreateSection("Solo Developer")
CreditTab:CreateLabel("Creator: Raph007 / ItsChe4p")
CreditTab:CreateDivider()
CreditTab:CreateParagraph({Title = "Status", Content = "This hub is maintained by Raph007. Currently looking for a fix for the SellInventory remote."})
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Script Info
Game Mines
TypeKeyless
Authoralexriderr
Views57
Likes0
PublishedApr 25, 2026
🎮 Play Game on Roblox
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