Robong: Megabonk Auto Hit Script Keyless
Robong: Megabonk Keyless
Robong: Megabonk Auto Hit Script Keyless
👤 alexriderr 👁 25 views ❤️ 0 likes ⏱ May 20, 2026
This is a keyless script that includes features like Auto Hit, Loot All, and Titan Zombie Dodge, with a simple toggle option using the G key to enable or disable it.
✨ Features
Auto upgrade picker Auto hit Loot all Titan zombie dodge
📋 Script Code
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")

local Events = ReplicatedStorage:WaitForChild("Events", 10)
local ShowUpgradeScreen = Events:WaitForChild("ShowUpgradeScreen", 10)
local SelectUpgrade = Events:WaitForChild("SelectUpgrade", 10)
local RerollUpgrade = Events:WaitForChild("RerollUpgrade", 10)
local SkipUpgrade = Events:WaitForChild("SkipUpgrade", 10)
local RequestLootCollection = Events:WaitForChild("RequestLootCollection", 10)

local player = Players.LocalPlayer

-- ================================
-- HIT REMOTES (always on)
-- ================================
local hitRemotes = {
    { name = "Hammer", id = "RequestHammerHit" },
    { name = "Thunder Hammer", id = "RequestThunderHammerHit" },
    { name = "Shadow", id = "RequestShadowHit" },
    { name = "Shadow Pulse", id = "RequestShadowPulse" },
    { name = "Voice Shout", id = "RequestVoiceShoutHit" },
    { name = "Doom Echo", id = "RequestDoomEchoHit" },
}

for _, r in ipairs(hitRemotes) do
    local ok, remote = pcall(function() return Events:WaitForChild(r.id, 5) end)
    r.remote = ok and remote or nil
end

-- ================================
-- PRIORITY TIERS
-- ================================
local tierLimitPower = { "InfinitePower" }
local tierEvolves = { "ThunderHammer", "Supernova", "DoomEcho" }
local tierPriWeapons = { "Hammer", "ShadowOrbit", "VoiceAmplifier" }
local tierOther = { "Shuriken", "SunAura", "CritChance", "XPMultiplier", "CursedSkull", "MaxHealth", "DamageMultiplier" }
local tierLimitSpeed = { "InfiniteHaste" }

local allTiers = {
    { label = "Limit Break: Power", ids = tierLimitPower },
    { label = "Evolve", ids = tierEvolves },
    { label = "Priority Weapon", ids = tierPriWeapons },
    { label = "Build Item", ids = tierOther },
    { label = "Limit Break: Speed", ids = tierLimitSpeed },
}

local function findInTier(upgrades, ids)
    local matches = {}
    for _, upgrade in ipairs(upgrades) do
        if type(upgrade) == "table" then
            for _, id in ipairs(ids) do
                if upgrade.ID == id then
                    table.insert(matches, upgrade)
                end
            end
        end
    end
    table.sort(matches, function(a, b)
        return (a.Level or 0)  0 then
            for _, r in ipairs(hitRemotes) do
                if r.remote then
                    pcall(function() r.remote:FireServer(enemies) end)
                end
            end
        end

        -- Loot
        if lootEnabled and hrp then
            local lootFolder = workspace:FindFirstChild("Loot")
            if lootFolder then
                local items = lootFolder:GetChildren()
                lootCountLabel.Text = "Loot: " .. #items
                for _, loot in ipairs(items) do
                    if loot:IsA("BasePart") then
                        loot.CFrame = hrp.CFrame
                    elseif loot:IsA("Model") then
                        local root = loot.PrimaryPart or loot:FindFirstChildWhichIsA("BasePart")
                        if root then loot:SetPrimaryPartCFrame(hrp.CFrame) end
                    end
                    pcall(function() RequestLootCollection:FireServer(loot) end)
                end
            end
        else
            local lootFolder = workspace:FindFirstChild("Loot")
            lootCountLabel.Text = "Loot: " .. (lootFolder and #lootFolder:GetChildren() or 0)
        end

        -- ==================== FIXED TITAN DODGE ====================
        if titanEnabled and hrp then
            local titans = getTitanZombies()
            
            if #titans > 0 then
                local shouldDodge = false
                local closestDist = math.huge
                
                for _, titanHRP in ipairs(titans) do
                    local dist = (hrp.Position - titanHRP.Position).Magnitude
                    if dist < SAFE_DISTANCE then
                        shouldDodge = true
                    end
                    if dist  0 then
            local pick = matches[1]
            SelectUpgrade:FireServer(pick.ID)
            pickerTierLabel.Text = "Tier: " .. tier.label
            pickerActionLabel.Text = "Action: Selected ✅"
            pickerActionLabel.TextColor3 = Color3.fromRGB(100, 255, 100)
            pickerLastLabel.Text = "Last: " .. pick.ID .. " (Lv " .. (pick.Level or 1) .. ")"
            return
        end
    end

    if cost ~= math.huge and gold >= cost then
        RerollUpgrade:FireServer()
        pickerActionLabel.Text = "Action: Rerolled 🔄"
        pickerActionLabel.TextColor3 = Color3.fromRGB(255, 200, 0)
        pickerLastLabel.Text = "Last: Rerolled (" .. cost .. "G)"
    else
        SkipUpgrade:FireServer()
        pickerActionLabel.Text = "Action: Skipped ⏭️"
        pickerActionLabel.TextColor3 = Color3.fromRGB(180, 80, 80)
        pickerLastLabel.Text = "Last: Skipped (no gold)"
    end
end

pickerBtn.MouseButton1Click:Connect(function()
    pickerEnabled = not pickerEnabled
    setToggle(pickerBtn, pickerEnabled)
    pickerStatusLabel.Text = pickerEnabled and "Status: ON" or "Status: OFF"
    pickerStatusLabel.TextColor3 = pickerEnabled and Color3.fromRGB(100,255,100) or Color3.fromRGB(180,180,180)

    if pickerEnabled then
        pickerConnection = ShowUpgradeScreen.OnClientEvent:Connect(onUpgradeScreen)
    else
        if pickerConnection then 
            pickerConnection:Disconnect() 
            pickerConnection = nil 
        end
    end
end)

-- Loot Toggle
lootBtn.MouseButton1Click:Connect(function()
    lootEnabled = not lootEnabled
    setToggle(lootBtn, lootEnabled)
end)

-- Titan Toggle
local function toggleTitan()
    titanEnabled = not titanEnabled
    setToggle(titanBtn, titanEnabled)
    titanStatusLabel.Text = titanEnabled and "Status: ON | G to toggle" or "Status: OFF | G to toggle"
    titanStatusLabel.TextColor3 = titanEnabled and Color3.fromRGB(100,255,100) or Color3.fromRGB(180,180,180)
    
    if not titanEnabled then
        titanLastLabel.Text = "Last: Idle"
        titanLastLabel.TextColor3 = Color3.fromRGB(120,120,120)
    end
end

titanBtn.MouseButton1Click:Connect(toggleTitan)

UserInputService.InputBegan:Connect(function(input, gp)
    if gp then return end
    if input.KeyCode == Enum.KeyCode.G then
        toggleTitan()
    end
end)

print("[Master GUI] Loaded! Press G to toggle Titan Dodge.")
🎮 Similar Scripts
💬 Comments (0)
Login to post a comment
No comments yet. Be the first!
Script Info
Game Robong: Megabonk
TypeKeyless
Authoralexriderr
Views25
Likes0
PublishedMay 20, 2026
🎮 Play Game on Roblox
🕐 Recent Scripts
Wizard Alchemy Script (Keyless) – Infinite Coins & Hitbox size
Wizard Alchemy Script (Keyless) – Infinite Coins & Hitbox size
Wizard Alchemy • 👁 1
Keyless
Atlus Hub Slime RNG Script (Keyless) – instant kill & auto shoot
Atlus Hub Slime RNG Script (Keyless) – instant kill & auto shoot
Slime RNG • 👁 3
Keyless
Rising of Aliens Script (Keyless) – AF Recalibrated omnitirx
Rising of Aliens Script (Keyless) – AF Recalibrated omnitirx
Rising of Aliens • 👁 5
Keyless
Zyro Hub Escape laser Script (Keyless) – Auto Farm Wins & Auto Train
Zyro Hub Escape laser Script (Keyless) – Auto Farm Wins & Auto Train
Escape Lasers For Brainrots! • 👁 6
Keyless
Murder Mystery 2 SNPWARE remake, legendary script
Murder Mystery 2 SNPWARE remake, legendary script
Murder Mystery 2 • 👁 5
Keyless