Auto farm Coins๐Ÿ’ฐMM2 OP (No Keys)
Murder Mystery 2 Keyless
Auto farm Coins๐Ÿ’ฐMM2 OP (No Keys)
๐Ÿ‘ค alexriderr ๐Ÿ‘ 28 views โค๏ธ 0 likes โฑ Aug 10, 2026
This is a simple **Auto Farm Coins script** that automatically collects coins for you. Just execute the script, spawn into the game, and the player will automatically collect nearby coins.
โœจ Features
Auto coins
๐Ÿ“‹ Script Code
local MainGui = {};

local CoreGui = game:GetService("CoreGui")
MainGui["1"] = Instance.new("ScreenGui", CoreGui);
MainGui["1"]["IgnoreGuiInset"] = true;
MainGui["1"]["DisplayOrder"] = 999999999;
MainGui["1"]["ScreenInsets"] = Enum.ScreenInsets.DeviceSafeInsets;
MainGui["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
MainGui["1"]["ResetOnSpawn"] = false;

MainGui["2"] = Instance.new("ImageLabel", MainGui["1"]);
MainGui["2"]["BorderSizePixel"] = 0;
MainGui["2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
MainGui["2"]["Image"] = [[rbxassetid://130647873334585]];
MainGui["2"]["Size"] = UDim2.new(0, 498, 0, 339);
MainGui["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
MainGui["2"]["BackgroundTransparency"] = 1;
MainGui["2"]["Position"] = UDim2.new(0.18619, 0, 0.25468, 0);

MainGui["3"] = Instance.new("TextLabel", MainGui["2"]);
MainGui["3"]["TextWrapped"] = true;
MainGui["3"]["BorderSizePixel"] = 0;
MainGui["3"]["TextSize"] = 25;
MainGui["3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
MainGui["3"]["Font"] = Enum.Font.GothamBold;
MainGui["3"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
MainGui["3"]["BackgroundTransparency"] = 1;
MainGui["3"]["Size"] = UDim2.new(0, 93, 0, 22);
MainGui["3"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
MainGui["3"]["Text"] = [[0]];
MainGui["3"]["Name"] = [[CoinsCollected]];
MainGui["3"]["Position"] = UDim2.new(0.60241, 0, 0.43068, 0);

MainGui["4"] = Instance.new("TextLabel", MainGui["2"]);
MainGui["4"]["TextWrapped"] = true;
MainGui["4"]["BorderSizePixel"] = 0;
MainGui["4"]["TextSize"] = 25;
MainGui["4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
MainGui["4"]["Font"] = Enum.Font.GothamBold;
MainGui["4"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
MainGui["4"]["BackgroundTransparency"] = 1;
MainGui["4"]["Size"] = UDim2.new(0, 83, 0, 22);
MainGui["4"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
MainGui["4"]["Text"] = [[0]];
MainGui["4"]["Name"] = [[CoinsPerHour]];
MainGui["4"]["Position"] = UDim2.new(0.61245, 0, 0.60177, 0);

MainGui["5"] = Instance.new("TextLabel", MainGui["2"]);
MainGui["5"]["TextWrapped"] = true;
MainGui["5"]["BorderSizePixel"] = 0;
MainGui["5"]["TextSize"] = 25;
MainGui["5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
MainGui["5"]["Font"] = Enum.Font.GothamBold;
MainGui["5"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
MainGui["5"]["BackgroundTransparency"] = 1;
MainGui["5"]["Size"] = UDim2.new(0, 88, 0, 22);
MainGui["5"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
MainGui["5"]["Text"] = [[00:00]];
MainGui["5"]["Name"] = [[Timer]];
MainGui["5"]["Position"] = UDim2.new(0.61245, 0, 0.77581, 0);

local UserInputService = game:GetService("UserInputService")
local Dragging = false
local DragStart, StartPos

MainGui["2"].InputBegan:Connect(function(Input)
    if Input.UserInputType == Enum.UserInputType.MouseButton1 or Input.UserInputType == Enum.UserInputType.Touch then
        Dragging = true
        DragStart = Input.Position
        StartPos = MainGui["2"].Position
        Input.Changed:Connect(function()
            if Input.UserInputState == Enum.UserInputState.End then
                Dragging = false
            end
        end)
    end
end)

UserInputService.InputChanged:Connect(function(Input)
    if Dragging and (Input.UserInputType == Enum.UserInputType.MouseMovement or Input.UserInputType == Enum.UserInputType.Touch) then
        local Delta = Input.Position - DragStart
        MainGui["2"].Position = UDim2.new(
            StartPos.X.Scale,
            StartPos.X.Offset + Delta.X,
            StartPos.Y.Scale,
            StartPos.Y.Offset + Delta.Y
        )
    end
end)

local TweenService = game:GetService("TweenService")
local Player = game.Players.LocalPlayer
local IsFarming = false
local FarmingThread = nil
local TimerThread = nil
local CoinsCollected = 0
local StartTime = os.time()

local function GetParts()
    local Char = Player.Character
    if Char then
        local Root = Char:FindFirstChild("HumanoidRootPart")
        local Hum = Char:FindFirstChild("Humanoid")
        if Root and Hum then
            return Root, Hum
        end
    end
    return nil, nil
end

local function GetMap()
    while true do
        for _, Obj in ipairs(workspace:GetChildren()) do
            if Obj:GetAttribute("MapID") and Obj:FindFirstChild("CoinContainer") then
                return Obj
            end
        end
        task.wait()
    end
end

local function GetNearest(Root)
    if not Root then return nil end
    local Map = GetMap()
    local Closest, Dist = nil, math.huge
    for _, Coin in ipairs(Map.CoinContainer:GetChildren()) do
        local Visual = Coin:FindFirstChild("CoinVisual")
        if Visual and not Visual:GetAttribute("Collected") then
            local D = (Root.Position - Coin.Position).Magnitude
            if D  0 then
                            local Cph = math.floor((CoinsCollected / Elapsed) * 3600)
                            if MainGui["4"] and MainGui["4"].Parent then
                                MainGui["4"].Text = tostring(Cph)
                            end
                        else
                            if MainGui["4"] and MainGui["4"].Parent then
                                MainGui["4"].Text = "0"
                            end
                        end
                    else
                        task.wait(0.5)
                    end
                end
            end)

            if not IsFarming then break end
            if Err then
                warn("Farming error: " .. tostring(Err))
                task.wait(1)
            end
        end
    end)
end

local function StopFarming()
    IsFarming = false
    if FarmingThread then
        FarmingThread = nil
    end
    if TimerThread then
        TimerThread = nil
    end
end

local function ToggleFarming()
    IsFarming = not IsFarming
    if IsFarming then
        StartFarming()
    else
        StopFarming()
    end
end

ToggleFarming()

return MainGui["1"], require;
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Script Info
Game Murder Mystery 2
TypeKeyless
Authoralexriderr
Views28
Likes0
PublishedAug 10, 2026
๐ŸŽฎ Play Game on Roblox
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