Tactical Arsenal v8 Shahed script OP (No Keys)
Arsenal Keyless
Tactical Arsenal v8 Shahed script OP (No Keys)
👤 alexriderr 👁 6 views ❤️ 0 likes ⏱ Sep 13, 2026
This script allows you to **launch Shades and Drones** in **Arsenal**. The code is **universal and open source**, so you can also use or adapt it for other Roblox games.
✨ Features
SHAHED HEAVY SHAHED FPV DRONE FLY SPEED ESP (THERMAL VISION)
📋 Script Code
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local Debris = game:GetService("Debris")
local player = Players.LocalPlayer
local camera = workspace.CurrentCamera
-- Состояние системы
local activeModel = nil
local flightConn = nil
local activeHUD = nil
local isFlying = false
local camYaw = 0
local camPitch = 0
-- Очистка старого меню перед созданием нового (защита от дубликатов)
local oldUI = player:WaitForChild("PlayerGui"):FindFirstChild("Ser0522_ArsenalMenu")
if oldUI then oldUI:Destroy() end
-- Вспомогательное создание деталей
local function createBlock(parent, size, cf, color, mat)
	local p = Instance.new("Part")
	p.Size = size
	p.CFrame = cf
	p.Color = color or Color3.fromRGB(20, 20, 22)
	p.Material = mat or Enum.Material.SmoothPlastic
	p.TopSurface = Enum.SurfaceType.Smooth
	p.BottomSurface = Enum.SurfaceType.Smooth
	p.CanCollide = false
	p.Anchored = false
	p.Parent = parent
	return p
end
local function weld(p0, p1)
	local w = Instance.new("WeldConstraint")
	w.Part0 = p0
	w.Part1 = p1
	w.Parent = p0
end
-- 1. Сборка 3D-моделей
local function buildVehicle(vName, startCF)
	local model = Instance.new("Model")
	model.Name = vName
	local main = nil
	local speed = 85
	local expType = "Standard"
	local expScale = 1.8
	if vName:find("Shahed") then
		main = createBlock(model, Vector3.new(2.4, 1.1, 7.5), startCF, Color3.fromRGB(24, 26, 28), Enum.Material.Metal)
		main.Name = "MainPart"
		if vName == "Shahed-136 Classic" then
			local w = createBlock(model, Vector3.new(12, 0.3, 4.5), startCF * CFrame.new(0, 0, 1), Color3.fromRGB(25, 25, 25), Enum.Material.Metal)
			weld(main, w)
			local fL = createBlock(model, Vector3.new(0.3, 2, 2), startCF * CFrame.new(-6, 1, 2.5), Color3.fromRGB(20, 20, 20), Enum.Material.Metal)
			local fR = createBlock(model, Vector3.new(0.3, 2, 2), startCF * CFrame.new(6, 1, 2.5), Color3.fromRGB(20, 20, 20), Enum.Material.Metal)
			weld(main, fL); weld(main, fR)
			speed = 85
		elseif vName == "Shahed-238 Jet Black" then
			main.Color = Color3.fromRGB(8, 8, 10)
			local w = createBlock(model, Vector3.new(10.5, 0.3, 4), startCF * CFrame.new(0, 0, 0.8), Color3.fromRGB(8, 8, 10), Enum.Material.Glass)
			weld(main, w)
			local thruster = createBlock(model, Vector3.new(1.2, 1.2, 2.5), startCF * CFrame.new(0, 0.4, 3.5), Color3.fromRGB(0, 200, 255), Enum.Material.Neon)
			weld(main, thruster)
			speed = 145
			expScale = 2.2
		elseif vName == "Shahed-Stealth Ghost" then
			main.Color = Color3.fromRGB(15, 18, 22)
			main.Material = Enum.Material.DiamondPlate
			local w = createBlock(model, Vector3.new(14, 0.2, 3.8), startCF * CFrame.new(0, 0, 0.8), Color3.fromRGB(15, 18, 22), Enum.Material.DiamondPlate)
			weld(main, w)
			speed = 95
			expScale = 2.0
		elseif vName == "Shahed-Bomber Heavy" then
			local w = createBlock(model, Vector3.new(15, 0.4, 5.5), startCF * CFrame.new(0, 0, 1), Color3.fromRGB(30, 35, 30), Enum.Material.Metal)
			weld(main, w)
			local b1 = createBlock(model, Vector3.new(0.9, 0.9, 3), startCF * CFrame.new(-4, -0.8, 0), Color3.fromRGB(60, 70, 40), Enum.Material.Metal)
			local b2 = createBlock(model, Vector3.new(0.9, 0.9, 3), startCF * CFrame.new(4, -0.8, 0), Color3.fromRGB(60, 70, 40), Enum.Material.Metal)
			weld(main, b1); weld(main, b2)
			speed = 70
			expScale = 2.6
		elseif vName == "Shahed-149 Goliath" then
			main.Size = Vector3.new(3.6, 1.8, 12)
			local w = createBlock(model, Vector3.new(19, 0.5, 6), startCF * CFrame.new(0, 0, 1.5), Color3.fromRGB(28, 30, 32), Enum.Material.Metal)
			weld(main, w)
			speed = 75
			expScale = 3.2
		end
	else
		-- РАКЕТЫ И СУПЕРОРУЖИЕ
		main = createBlock(model, Vector3.new(1.4, 1.4, 11), startCF, Color3.fromRGB(215, 215, 220), Enum.Material.Metal)
		main.Name = "MainPart"
		local nose = createBlock(model, Vector3.new(1.3, 1.3, 2.5), startCF * CFrame.new(0, 0, -6), Color3.fromRGB(180, 40, 40), Enum.Material.Metal)
		weld(main, nose)
		local finH = createBlock(model, Vector3.new(4, 0.15, 1.5), startCF * CFrame.new(0, 0, 4.5), Color3.fromRGB(50, 50, 50), Enum.Material.Metal)
		local finV = createBlock(model, Vector3.new(0.15, 4, 1.5), startCF * CFrame.new(0, 0, 4.5), Color3.fromRGB(50, 50, 50), Enum.Material.Metal)
		weld(main, finH); weld(main, finV)
		local thruster = createBlock(model, Vector3.new(0.8, 0.8, 0.5), startCF * CFrame.new(0, 0, 5.5), Color3.fromRGB(255, 120, 0), Enum.Material.Neon)
		weld(main, thruster)
		local fireTrail = Instance.new("ParticleEmitter")
		fireTrail.Color = ColorSequence.new(Color3.fromRGB(255, 100, 0), Color3.fromRGB(255, 200, 50))
		fireTrail.Size = NumberSequence.new(1.2, 0.1)
		fireTrail.Lifetime = NumberRange.new(0.4, 0.7)
		fireTrail.Speed = NumberRange.new(30, 50)
		fireTrail.EmissionDirection = Enum.NormalId.Back
		fireTrail.Parent = thruster
		if vName == "Катаклизм: Торнадо" then
			main.Color = Color3.fromRGB(60, 70, 85)
			nose.Color = Color3.fromRGB(0, 220, 255)
			speed = 190
			expType = "Tornado"
			expScale = 4.0
		elseif vName == "РСЗО Торнадо-С" then
			main.Color = Color3.fromRGB(45, 55, 45)
			speed = 210
			expScale = 3.5
		elseif vName == "Крылатая Ракета X-101" then
			speed = 180
			expScale = 3.0
		elseif vName == "Баллистический Искандер" then
			speed = 220
			expScale = 4.0
		elseif vName == "Ядерный Сармат РС-28" then
			main.Color = Color3.fromRGB(30, 30, 30)
			nose.Color = Color3.fromRGB(255, 215, 0)
			speed = 260
			expType = "Nuclear"
			expScale = 8.0
		elseif vName == "Тактический Ядерный Удар" then
			speed = 200
			expType = "Nuclear"
			expScale = 5.5
		end
	end
	model.PrimaryPart = main
	local camNode = Instance.new("Attachment")
	camNode.Name = "CamView"
	camNode.Position = Vector3.new(0, 2, 4)
	camNode.Parent = main
	model:SetAttribute("Speed", speed)
	model:SetAttribute("ExpType", expType)
	model:SetAttribute("ExpScale", expScale)
	model.Parent = workspace
	return model
end
-- 2. Эффект Торнадо
local function spawnTornado(pos)
	local center = Instance.new("Part")
	center.Anchored = true
	center.CanCollide = false
	center.Transparency = 1
	center.Position = pos
	center.Parent = workspace
	-- Основной смерч
	local vortex = Instance.new("ParticleEmitter")
	vortex.Color = ColorSequence.new(Color3.fromRGB(130, 125, 110), Color3.fromRGB(45, 45, 45))
	vortex.Size = NumberSequence.new({
		NumberSequenceKeypoint.new(0, 6),
		NumberSequenceKeypoint.new(0.4, 25),
		NumberSequenceKeypoint.new(1, 75)
	})
	vortex.Transparency = NumberSequence.new({
		NumberSequenceKeypoint.new(0, 0.1),
		NumberSequenceKeypoint.new(0.8, 0.3),
		NumberSequenceKeypoint.new(1, 1)
	})
	vortex.Lifetime = NumberRange.new(3, 5)
	vortex.Rate = 300
	vortex.Speed = NumberRange.new(45, 100)
	vortex.EmissionDirection = Enum.NormalId.Top
	vortex.SpreadAngle = Vector2.new(18, 18)
	vortex.RotSpeed = NumberRange.new(300, 600)
	vortex.Parent = center
	-- Разлетающиеся обломки
	local debrisEmitter = Instance.new("ParticleEmitter")
	debrisEmitter.Color = ColorSequence.new(Color3.fromRGB(70, 65, 55))
	debrisEmitter.Size = NumberSequence.new(2, 6)
	debrisEmitter.Lifetime = NumberRange.new(2, 3.5)
	debrisEmitter.Rate = 120
	debrisEmitter.Speed = NumberRange.new(35, 80)
	debrisEmitter.SpreadAngle = Vector2.new(180, 180)
	debrisEmitter.RotSpeed = NumberRange.new(-500, 500)
	debrisEmitter.Parent = center
	local light = Instance.new("PointLight")
	light.Color = Color3.fromRGB(160, 220, 255)
	light.Range = 140
	light.Brightness = 12
	light.Parent = center
	task.spawn(function()
		for _ = 1, 260 do
			center.CFrame = center.CFrame * CFrame.Angles(0, math.rad(5), 0)
			task.wait(0.03)
		end
		vortex.Enabled = false
		debrisEmitter.Enabled = false
		task.wait(4)
		center:Destroy()
	end)
end
-- 3. Взрывы
local function triggerExplosion(pos, expType, scale)
	task.spawn(function()
		local count = (expType == "Nuclear" or expType == "Tornado") and 30 or 12
		for _ = 1, count do
			camera.CFrame = camera.CFrame * CFrame.Angles(
				math.rad(math.random(-5, 5) * scale * 0.3),
				math.rad(math.random(-5, 5) * scale * 0.3),
				0
			)
			task.wait(0.02)
		end
	end)
	local origin = Instance.new("Part")
	origin.Anchored = true
	origin.CanCollide = false
	origin.Transparency = 1
	origin.Position = pos
	origin.Parent = workspace
	if expType == "Tornado" then
		spawnTornado(pos)
	elseif expType == "Nuclear" then
		local flash = Instance.new("PointLight")
		flash.Color = Color3.fromRGB(255, 255, 255)
		flash.Range = 250 * scale
		flash.Brightness = 40
		flash.Parent = origin
		local ball = Instance.new("Part")
		ball.Shape = Enum.PartType.Ball
		ball.Size = Vector3.new(5, 5, 5)
		ball.Position = pos
		ball.Anchored = true
		ball.CanCollide = false
		ball.Material = Enum.Material.Neon
		ball.Color = Color3.fromRGB(255, 240, 180)
		ball.Parent = workspace
		TweenService:Create(ball, TweenInfo.new(2, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {
			Size = Vector3.new(70 * scale, 70 * scale, 70 * scale),
			Transparency = 1
		}):Play()
		Debris:AddItem(ball, 2.5)
		local stem = Instance.new("ParticleEmitter")
		stem.Color = ColorSequence.new(Color3.fromRGB(50, 45, 40), Color3.fromRGB(20, 20, 20))
		stem.Size = NumberSequence.new(10 * scale, 40 * scale)
		stem.Lifetime = NumberRange.new(3, 5)
		stem.Speed = NumberRange.new(60 * scale, 100 * scale)
		stem.EmissionDirection = Enum.NormalId.Top
		stem.Parent = origin
		stem:Emit(120)
		local cap = Instance.new("ParticleEmitter")
		cap.Color = ColorSequence.new(Color3.fromRGB(255, 140, 0), Color3.fromRGB(30, 30, 30))
		cap.Size = NumberSequence.new(20 * scale, 60 * scale)
		cap.Lifetime = NumberRange.new(3, 6)
		cap.Speed = NumberRange.new(30 * scale, 50 * scale)
		cap.SpreadAngle = Vector2.new(180, 180)
		cap.Parent = origin
		cap:Emit(150)
		Debris:AddItem(origin, 7)
	else
		local fire = Instance.new("ParticleEmitter")
		fire.Color = ColorSequence.new(Color3.fromRGB(255, 140, 20), Color3.fromRGB(30, 30, 30))
		fire.Size = NumberSequence.new(3 * scale, 16 * scale)
		fire.Lifetime = NumberRange.new(0.5, 1)
		fire.Speed = NumberRange.new(30 * scale, 70 * scale)
		fire.SpreadAngle = Vector2.new(180, 180)
		fire.Parent = origin
		fire:Emit(90 * scale)
		local smoke = Instance.new("ParticleEmitter")
		smoke.Color = ColorSequence.new(Color3.fromRGB(40, 40, 40))
		smoke.Size = NumberSequence.new(8 * scale, 24 * scale)
		smoke.Lifetime = NumberRange.new(1.5, 3.5)
		smoke.Speed = NumberRange.new(15, 35 * scale)
		smoke.Parent = origin
		smoke:Emit(60 * scale)
		local light = Instance.new("PointLight")
		light.Color = Color3.fromRGB(255, 160, 30)
		light.Range = 50 * scale
		light.Brightness = 14
		light.Parent = origin
		Debris:AddItem(origin, 4)
	end
end
-- 4. Сброс бомбы
local function dropBomb()
	if not activeModel or not activeModel.PrimaryPart then return end
	local mainPart = activeModel.PrimaryPart
	local bomb = Instance.new("Part")
	bomb.Size = Vector3.new(1.2, 1.2, 3.2)
	bomb.CFrame = mainPart.CFrame * CFrame.new(0, -2, 0)
	bomb.Color = Color3.fromRGB(45, 50, 35)
	bomb.Material = Enum.Material.Metal
	bomb.CanCollide = true
	bomb.AssemblyLinearVelocity = mainPart.AssemblyLinearVelocity + Vector3.new(0, -25, 0)
	bomb.Parent = workspace
	local trail = Instance.new("ParticleEmitter")
	trail.Color = ColorSequence.new(Color3.fromRGB(180, 180, 180))
	trail.Size = NumberSequence.new(0.8, 2.5)
	trail.Lifetime = NumberRange.new(0.5, 1.2)
	trail.Rate = 70
	trail.Parent = bomb
	local exploded = false
	bomb.Touched:Connect(function(hit)
		if hit:IsDescendantOf(activeModel) then return end
		if not exploded then
			exploded = true
			local pos = bomb.Position
			bomb:Destroy()
			triggerExplosion(pos, "Standard", 2.5)
		end
	end)
	Debris:AddItem(bomb, 15)
end
-- 5. Абсолютная очистка и гарантированный сброс
local function cleanupFlight()
	isFlying = false
	if flightConn then
		flightConn:Disconnect()
		flightConn = nil
	end
	if activeModel then
		activeModel:Destroy()
		activeModel = nil
	end
	if activeHUD then
		activeHUD:Destroy()
		activeHUD = nil
	end
	-- Сброс мыши и камеры
	UserInputService.MouseBehavior = Enum.MouseBehavior.Default
	camera.CameraType = Enum.CameraType.Custom
	local char = player.Character
	if char then
		local root = char:FindFirstChild("HumanoidRootPart")
		local hum = char:FindFirstChildOfClass("Humanoid")
		if root then root.Anchored = false end
		if hum then
			hum.WalkSpeed = 16
			hum.JumpPower = 50
			camera.CameraSubject = hum
		end
	end
end
-- Детонация в полете
local function detonateVehicle()
	if not activeModel or not isFlying then return end
	local pos = activeModel.PrimaryPart.Position
	local expType = activeModel:GetAttribute("ExpType") or "Standard"
	local scale = activeModel:GetAttribute("ExpScale") or 2
	cleanupFlight()
	triggerExplosion(pos, expType, scale)
end
-- 6. HUD в полете
local function showFlightHUD(vName)
	local gui = Instance.new("ScreenGui")
	gui.Name = "ActiveFlightHUD"
	gui.ResetOnSpawn = false
	gui.IgnoreGuiInset = true
	local cross = Instance.new("Frame")
	cross.Size = UDim2.new(0, 44, 0, 44)
	cross.Position = UDim2.new(0.5, -22, 0.5, -22)
	cross.BackgroundTransparency = 1
	cross.Parent = gui
	local h = Instance.new("Frame")
	h.Size = UDim2.new(1, 0, 0, 2)
	h.Position = UDim2.new(0, 0, 0.5, -1)
	h.BackgroundColor3 = Color3.fromRGB(0, 255, 170)
	h.BorderSizePixel = 0
	h.Parent = cross
	local v = Instance.new("Frame")
	v.Size = UDim2.new(0, 2, 1, 0)
	v.Position = UDim2.new(0.5, -1, 0, 0)
	v.BackgroundColor3 = Color3.fromRGB(0, 255, 170)
	v.BorderSizePixel = 0
	v.Parent = cross
	local info = Instance.new("TextLabel")
	info.Size = UDim2.new(0, 400, 0, 85)
	info.Position = UDim2.new(0.04, 0, 0.78, 0)
	info.BackgroundTransparency = 1
	info.TextColor3 = Color3.fromRGB(0, 255, 170)
	info.Font = Enum.Font.Code
	info.TextSize = 16
	info.TextXAlignment = Enum.TextXAlignment.Left
	info.Parent = gui
	local dropBtn = Instance.new("TextButton")
	dropBtn.Size = UDim2.new(0, 150, 0, 45)
	dropBtn.Position = UDim2.new(0.85, -160, 0.74, 0)
	dropBtn.BackgroundColor3 = Color3.fromRGB(30, 45, 25)
	dropBtn.TextColor3 = Color3.fromRGB(160, 255, 160)
	dropBtn.Font = Enum.Font.GothamBold
	dropBtn.TextSize = 13
	dropBtn.Text = "СБРОС БОМБЫ [F]"
	dropBtn.Parent = gui
	Instance.new("UICorner", dropBtn).CornerRadius = UDim.new(0, 8)
	dropBtn.MouseButton1Click:Connect(dropBomb)
	local detBtn = Instance.new("TextButton")
	detBtn.Size = UDim2.new(0, 150, 0, 45)
	detBtn.Position = UDim2.new(0.85, -160, 0.82, 0)
	detBtn.BackgroundColor3 = Color3.fromRGB(75, 20, 20)
	detBtn.TextColor3 = Color3.fromRGB(255, 140, 140)
	detBtn.Font = Enum.Font.GothamBold
	detBtn.TextSize = 13
	detBtn.Text = "ДЕТОНАЦИЯ [E]"
	detBtn.Parent = gui
	Instance.new("UICorner", detBtn).CornerRadius = UDim.new(0, 8)
	detBtn.MouseButton1Click:Connect(detonateVehicle)
	gui.Parent = player:WaitForChild("PlayerGui")
	return gui, info
end
-- 7. Старт полета
local function startFlight(vName)
	if isFlying then return end
	local char = player.Character
	if not char or not char:FindFirstChild("HumanoidRootPart") then return end
	cleanupFlight()
	isFlying = true
	local root = char.HumanoidRootPart
	root.Anchored = true
	local spawnCF = root.CFrame * CFrame.new(0, 6, -16)
	activeModel = buildVehicle(vName, spawnCF)
	local mainPart = activeModel.PrimaryPart
	local camView = mainPart:WaitForChild("CamView")
	local speed = activeModel:GetAttribute("Speed") or 90
	local rx, ry, rz = spawnCF:ToOrientation()
	camPitch = math.deg(rx)
	camYaw = math.deg(ry)
	local ui, telemetry = showFlightHUD(vName)
	activeHUD = ui
	camera.CameraType = Enum.CameraType.Scriptable
	UserInputService.MouseBehavior = Enum.MouseBehavior.LockCenter
	local bv = Instance.new("BodyVelocity")
	bv.MaxForce = Vector3.new(1e7, 1e7, 1e7)
	bv.Velocity = Vector3.zero
	bv.Parent = mainPart
	local bg = Instance.new("BodyGyro")
	bg.MaxTorque = Vector3.new(1e7, 1e7, 1e7)
	bg.CFrame = mainPart.CFrame
	bg.Parent = mainPart
	local lastPos = mainPart.Position
	flightConn = RunService.RenderStepped:Connect(function()
		if not isFlying or not activeModel or not activeModel.Parent then return end
		UserInputService.MouseBehavior = Enum.MouseBehavior.LockCenter
		local delta = UserInputService:GetMouseDelta()
		camYaw = camYaw - delta.X * 0.32
		camPitch = math.clamp(camPitch - delta.Y * 0.32, -85, 85)
		local rotCF = CFrame.Angles(0, math.rad(camYaw), 0) * CFrame.Angles(math.rad(camPitch), 0, 0)
		bg.CFrame = rotCF
		camera.CFrame = CFrame.new(camView.WorldPosition) * rotCF
		-- Проверка столкновений
		local curPos = mainPart.Position
		local ray = workspace:Raycast(lastPos, curPos - lastPos)
		if ray and not ray.Instance:IsDescendantOf(activeModel) and not ray.Instance:IsDescendantOf(char) then
			detonateVehicle()
			return
		end
		lastPos = curPos
		-- Управление WASD + Space/Shift
		local moveDir = Vector3.zero
		if UserInputService:IsKeyDown(Enum.KeyCode.W) then moveDir += camera.CFrame.LookVector end
		if UserInputService:IsKeyDown(Enum.KeyCode.S) then moveDir -= camera.CFrame.LookVector end
		if UserInputService:IsKeyDown(Enum.KeyCode.D) then moveDir += camera.CFrame.RightVector end
		if UserInputService:IsKeyDown(Enum.KeyCode.A) then moveDir -= camera.CFrame.RightVector end
		if UserInputService:IsKeyDown(Enum.KeyCode.Space) then moveDir += Vector3.new(0, 1, 0) end
		if UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) then moveDir -= Vector3.new(0, 1, 0) end
		bv.Velocity = moveDir.Unit * speed
		if moveDir.Magnitude == 0 then bv.Velocity = Vector3.zero end
		telemetry.Text = string.format("ЦЕЛЬ: %s\nВЫСОТА: %d M | СКОРОСТЬ: %d KM/H", vName:upper(), math.floor(mainPart.Position.Y), math.floor(mainPart.AssemblyLinearVelocity.Magnitude))
	end)
end
-- 8. Главное меню
local function createMasterMenu()
	local gui = Instance.new("ScreenGui")
	gui.Name = "Ser0522_ArsenalMenu"
	gui.ResetOnSpawn = false
	local main = Instance.new("Frame")
	main.Size = UDim2.new(0, 340, 0, 420)
	main.Position = UDim2.new(0.02, 0, 0.22, 0)
	main.BackgroundColor3 = Color3.fromRGB(14, 16, 20)
	main.BorderSizePixel = 0
	main.Parent = gui
	Instance.new("UICorner", main).CornerRadius = UDim.new(0, 12)
	local stroke = Instance.new("UIStroke")
	stroke.Color = Color3.fromRGB(0, 255, 170)
	stroke.Thickness = 1.8
	stroke.Parent = main
	local title = Instance.new("TextLabel")
	title.Size = UDim2.new(1, 0, 0, 42)
	title.BackgroundTransparency = 1
	title.Text = "TACTICAL ARSENAL V8"
	title.TextColor3 = Color3.fromRGB(0, 255, 170)
	title.Font = Enum.Font.GothamBold
	title.TextSize = 14
	title.Parent = main
	local tabHolder = Instance.new("Frame")
	tabHolder.Size = UDim2.new(0.92, 0, 0, 34)
	tabHolder.Position = UDim2.new(0.04, 0, 0.1, 0)
	tabHolder.BackgroundColor3 = Color3.fromRGB(22, 25, 32)
	tabHolder.BorderSizePixel = 0
	tabHolder.Parent = main
	Instance.new("UICorner", tabHolder).CornerRadius = UDim.new(0, 8)
	local pages = Instance.new("Frame")
	pages.Size = UDim2.new(0.92, 0, 0.76, 0)
	pages.Position = UDim2.new(0.04, 0, 0.2, 0)
	pages.BackgroundTransparency = 1
	pages.Parent = main
	local dronesPage = Instance.new("ScrollingFrame")
	dronesPage.Size = UDim2.new(1, 0, 1, 0)
	dronesPage.BackgroundTransparency = 1
	dronesPage.ScrollBarThickness = 3
	dronesPage.CanvasSize = UDim2.new(0, 0, 0, 270)
	dronesPage.Parent = pages
	Instance.new("UIListLayout", dronesPage).Padding = UDim.new(0, 6)
	local missilesPage = Instance.new("ScrollingFrame")
	missilesPage.Size = UDim2.new(1, 0, 1, 0)
	missilesPage.BackgroundTransparency = 1
	missilesPage.ScrollBarThickness = 3
	missilesPage.CanvasSize = UDim2.new(0, 0, 0, 320)
	missilesPage.Visible = false
	missilesPage.Parent = pages
	Instance.new("UIListLayout", missilesPage).Padding = UDim.new(0, 6)
	local creditsPage = Instance.new("Frame")
	creditsPage.Size = UDim2.new(1, 0, 1, 0)
	creditsPage.BackgroundTransparency = 1
	creditsPage.Visible = false
	creditsPage.Parent = pages
	local credCard = Instance.new("Frame")
	credCard.Size = UDim2.new(1, 0, 1, 0)
	credCard.BackgroundColor3 = Color3.fromRGB(20, 24, 30)
	credCard.BorderSizePixel = 0
	credCard.Parent = creditsPage
	Instance.new("UICorner", credCard).CornerRadius = UDim.new(0, 10)
	local credText = Instance.new("TextLabel")
	credText.Size = UDim2.new(0.9, 0, 0.9, 0)
	credText.Position = UDim2.new(0.05, 0, 0.05, 0)
	credText.BackgroundTransparency = 1
	credText.TextColor3 = Color3.fromRGB(230, 230, 230)
	credText.Font = Enum.Font.GothamMedium
	credText.TextSize = 13
	credText.TextXAlignment = Enum.TextXAlignment.Left
	credText.TextYAlignment = Enum.TextYAlignment.Top
	credText.Text = "★ АВТОРСТВО & РАЗРАБОТКА ★\n\nВладелец сборки:\n▸ ser0522\n\nАрсенал:\n• 5+ Видов Шахедов\n• Катаклизм: Торнадо & РСЗО\n• Ядерные ракеты Сармат\n• Сброс авиабомб (F)\n• FPV наведение\n\nВерсия: 8.0 Full Fix"
	credText.Parent = credCard
	local function addButtons(list, parentPage)
		for _, name in ipairs(list) do
			local btn = Instance.new("TextButton")
			btn.Size = UDim2.new(1, -6, 0, 40)
			btn.BackgroundColor3 = Color3.fromRGB(24, 28, 36)
			btn.TextColor3 = Color3.fromRGB(240, 240, 240)
			btn.Font = Enum.Font.GothamMedium
			btn.TextSize = 12
			btn.Text = name
			btn.Parent = parentPage
			Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 6)
			btn.MouseButton1Click:Connect(function()
				startFlight(name)
			end)
		end
	end
	addButtons({
		"Shahed-136 Classic",
		"Shahed-238 Jet Black",
		"Shahed-Stealth Ghost",
		"Shahed-Bomber Heavy",
		"Shahed-149 Goliath"
	}, dronesPage)
	addButtons({
		"Катаклизм: Торнадо",
		"РСЗО Торнадо-С",
		"Крылатая Ракета X-101",
		"Баллистический Искандер",
		"Ядерный Сармат РС-28",
		"Тактический Ядерный Удар"
	}, missilesPage)
	local function createTabBtn(name, targetPage, posX)
		local tBtn = Instance.new("TextButton")
		tBtn.Size = UDim2.new(0.333, 0, 1, 0)
		tBtn.Position = UDim2.new(posX, 0, 0, 0)
		tBtn.BackgroundTransparency = 1
		tBtn.Text = name
		tBtn.TextColor3 = Color3.fromRGB(150, 160, 170)
		tBtn.Font = Enum.Font.GothamBold
		tBtn.TextSize = 11
		tBtn.Parent = tabHolder
		tBtn.MouseButton1Click:Connect(function()
			dronesPage.Visible = false
			missilesPage.Visible = false
			creditsPage.Visible = false
			targetPage.Visible = true
			for _, c in ipairs(tabHolder:GetChildren()) do
				if c:IsA("TextButton") then
					c.TextColor3 = Color3.fromRGB(150, 160, 170)
				end
			end
			tBtn.TextColor3 = Color3.fromRGB(0, 255, 170)
		end)
		return tBtn
	end
	local t1 = createTabBtn("ДРОНЫ", dronesPage, 0)
	local t2 = createTabBtn("РАКЕТЫ", missilesPage, 0.333)
	local t3 = createTabBtn("КРЕДИТЫ", creditsPage, 0.666)
	t1.TextColor3 = Color3.fromRGB(0, 255, 170)
	gui.Parent = player:WaitForChild("PlayerGui")
end
-- 9. Бинды клавиатуры
UserInputService.InputBegan:Connect(function(input, processed)
	if processed then return end
	if input.KeyCode == Enum.KeyCode.E and isFlying then
		detonateVehicle()
	elseif input.KeyCode == Enum.KeyCode.F and isFlying then
		dropBomb()
	end
end)
createMasterMenu()
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Script Info
Game Arsenal
TypeKeyless
Authoralexriderr
Views6
Likes0
PublishedSep 13, 2026
🎮 Play Game on Roblox
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