local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local TeleportService = game:GetService("TeleportService")
local LocalPlayer = Players.LocalPlayer
local Fluent = loadstring(game:HttpGet(
"https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"
))()
local Window = Fluent:CreateWindow({
Title = "Kyelisz",
TabWidth = 160,
Size = UDim2.fromOffset(580, 460),
Acrylic = true,
Theme = "Dark",
MinimizeKey = Enum.KeyCode.LeftControl
})
local Tab = Window:AddTab({
Title = "Main",
Icon = "coins"
})
Tab:AddButton({
Title = "Infinite Coins",
Callback = function()
local Event = ReplicatedStorage.Remote.Race
Event:FireServer(
"ToQuit",
math.huge
)
task.delay(2, function()
TeleportService:TeleportToPlaceInstance(
game.PlaceId,
game.JobId,
LocalPlayer
)
end)
end
})
local WinsAmount = 500
Tab:AddInput("WinsAmount", {
Title = "Wins Amount",
Default = "500",
Placeholder = "Enter number of wins",
Numeric = true,
Finished = false,
Callback = function(Value)
local Number = tonumber(Value)
if Number then
WinsAmount = math.floor(Number)
end
end
})
Tab:AddButton({
Title = "Get Wins",
Callback = function()
local Event = ReplicatedStorage.Remote.Race
for i = 1, WinsAmount do
Event:FireServer("GetWin")
end
end
})
local LoopWins = false
Tab:AddToggle("LoopAddWins", {
Title = "Loop Add Wins",
Default = false,
Callback = function(Value)
LoopWins = Value
if LoopWins then
task.spawn(function()
local Event = ReplicatedStorage.Remote.Race
while LoopWins do
for i = 1, WinsAmount do
if not LoopWins then
break
end
Event:FireServer("GetWin")
task.wait()
end
task.wait(0.1)
end
end)
end
end
})
Window:SelectTab(1)