while true do
task.wait(0.000001) -- this value doesnt really matter just keep it below 0.01
game:GetService("ReplicatedStorage"):WaitForChild("SellAllItems"):FireServer()
task.wait(0.000001)
local args = {
"Trash Bag"
}
game:GetService("ReplicatedStorage"):WaitForChild("TrashLoot"):FireServer(unpack(args))
end