while task.wait() do
pcall(function()
local args = {
.001,
false
}
game:GetService("ReplicatedStorage"):WaitForChild("E&F"):WaitForChild("Train"):WaitForChild("TrainOnceRE"):FireServer(unpack(args))
game:GetService("ReplicatedStorage"):WaitForChild("E&F"):WaitForChild("Dig"):WaitForChild("CalculateDigCoinsRF"):InvokeServer()
for i,v in pairs(workspace.Boxes:GetChildren()) do
if v:IsA("Model") then
local mainPart = v:FindFirstChild("Main") or v:FindFirstChild("main")
if mainPart and mainPart:FindFirstChild("TouchInterest") then
local hrp = game.Players.LocalPlayer.Character.HumanoidRootPart
firetouchinterest(hrp, mainPart, 0)
firetouchinterest(hrp, mainPart, 1)
end
end
end
end)
end