MOODY’s mod menu
Streetz War 2 Keyless
MOODY’s mod menu
👤 alexriderr 👁 164 views ❤️ 0 likes ⏱ Aug 12, 2026
This is **MOODY's Mod Menu**, which works in games such as **Streetz Wars 2**, **MM2**, **Da Hood**, and many others. It currently has a simple set of options, including **Fly**, **Run Speed**, **Fly Speed**, **Jump Power**, and more. The menu is still being developed, but it already works across multiple games and provides a useful selection of exploit features.
✨ Features
Fly Teleport to Players Run Speed Jump Power Fly Speed No Clip Player ESP Camera FOV Aim FOV Aim Assist Infinite Stamina
📋 Script Code
--// MOODY MOD MENU
--// For your own Roblox Studio experience
--// Place in StarterPlayer > StarterPlayerScripts

local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local Camera = workspace.CurrentCamera

local LocalPlayer = Players.LocalPlayer

--==================================================
-- SETTINGS
--==================================================

local Settings = {
	Fly = false,
	Noclip = false,
	ESP = false,
	AimAssist = false,
	InfiniteStamina = false,

	WalkSpeed = 16,
	JumpPower = 50,
	FOV = 70,

	FlySpeed = 60,
	AimFOV = 120,

	MenuKey = Enum.KeyCode.RightShift,
}

--==================================================
-- CHARACTER
--==================================================

local Character
local Humanoid
local Root

local function updateCharacter()
	Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
	Humanoid = Character:WaitForChild("Humanoid")
	Root = Character:WaitForChild("HumanoidRootPart")

	Humanoid.WalkSpeed = Settings.WalkSpeed
	Humanoid.JumpPower = Settings.JumpPower
end

updateCharacter()

LocalPlayer.CharacterAdded:Connect(function()
	task.wait(0.5)
	updateCharacter()
end)

--==================================================
-- GUI
--==================================================

local Gui = Instance.new("ScreenGui")
Gui.Name = "MoodyMenu"
Gui.ResetOnSpawn = false
Gui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Gui.Parent = LocalPlayer:WaitForChild("PlayerGui")

local Main = Instance.new("Frame")
Main.Name = "Main"
Main.Size = UDim2.fromOffset(600, 430)
Main.Position = UDim2.fromScale(0.5, 0.5)
Main.AnchorPoint = Vector2.new(0.5, 0.5)
Main.BackgroundColor3 = Color3.fromRGB(18, 18, 22)
Main.BorderSizePixel = 0
Main.Parent = Gui

local MainCorner = Instance.new("UICorner")
MainCorner.CornerRadius = UDim.new(0, 12)
MainCorner.Parent = Main

local Stroke = Instance.new("UIStroke")
Stroke.Color = Color3.fromRGB(55, 55, 65)
Stroke.Thickness = 1
Stroke.Parent = Main

--==================================================
-- TITLE
--==================================================

local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1, -30, 0, 45)
Title.Position = UDim2.fromOffset(15, 8)
Title.BackgroundTransparency = 1
Title.Text = "MOODY"
Title.Font = Enum.Font.GothamBold
Title.TextSize = 26
Title.TextColor3 = Color3.fromRGB(240, 240, 245)
Title.TextXAlignment = Enum.TextXAlignment.Left
Title.Parent = Main

local Subtitle = Instance.new("TextLabel")
Subtitle.Size = UDim2.new(1, -30, 0, 20)
Subtitle.Position = UDim2.fromOffset(16, 42)
Subtitle.BackgroundTransparency = 1
Subtitle.Text = "MOD MENU  •  STUDIO EDITION"
Subtitle.Font = Enum.Font.Gotham
Subtitle.TextSize = 10
Subtitle.TextColor3 = Color3.fromRGB(120, 120, 135)
Subtitle.TextXAlignment = Enum.TextXAlignment.Left
Subtitle.Parent = Main

--==================================================
-- SIDEBAR
--==================================================

local Sidebar = Instance.new("Frame")
Sidebar.Size = UDim2.fromOffset(145, 350)
Sidebar.Position = UDim2.fromOffset(10, 70)
Sidebar.BackgroundColor3 = Color3.fromRGB(14, 14, 18)
Sidebar.BorderSizePixel = 0
Sidebar.Parent = Main

local SidebarCorner = Instance.new("UICorner")
SidebarCorner.CornerRadius = UDim.new(0, 8)
SidebarCorner.Parent = Sidebar

local Content = Instance.new("Frame")
Content.Size = UDim2.new(1, -170, 1, -80)
Content.Position = UDim2.fromOffset(160, 70)
Content.BackgroundTransparency = 1
Content.Parent = Main

local Pages = {}

local function createPage(name)
	local Page = Instance.new("ScrollingFrame")
	Page.Name = name
	Page.Size = UDim2.fromScale(1, 1)
	Page.BackgroundTransparency = 1
	Page.BorderSizePixel = 0
	Page.ScrollBarThickness = 4
	Page.CanvasSize = UDim2.new(0, 0, 0, 0)
	Page.Visible = false
	Page.Parent = Content

	local Layout = Instance.new("UIListLayout")
	Layout.Padding = UDim.new(0, 8)
	Layout.Parent = Page

	Layout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function()
		Page.CanvasSize = UDim2.fromOffset(
			0,
			Layout.AbsoluteContentSize.Y + 10
		)
	end)

	Pages[name] = Page
	return Page
end

local MovementPage = createPage("Movement")
local VisualPage = createPage("Visual")
local CombatPage = createPage("Combat")
local PlayerPage = createPage("Player")
local SettingsPage = createPage("Settings")

local function showPage(name)
	for pageName, page in pairs(Pages) do
		page.Visible = pageName == name
	end
end

showPage("Movement")

--==================================================
-- SIDEBAR BUTTONS
--==================================================

local function sidebarButton(text, pageName, y)
	local Button = Instance.new("TextButton")
	Button.Size = UDim2.new(1, -12, 0, 42)
	Button.Position = UDim2.fromOffset(6, y)
	Button.BackgroundColor3 = Color3.fromRGB(22, 22, 27)
	Button.Text = text
	Button.Font = Enum.Font.GothamMedium
	Button.TextSize = 13
	Button.TextColor3 = Color3.fromRGB(185, 185, 195)
	Button.AutoButtonColor = false
	Button.Parent = Sidebar

	local Corner = Instance.new("UICorner")
	Corner.CornerRadius = UDim.new(0, 7)
	Corner.Parent = Button

	Button.MouseButton1Click:Connect(function()
		showPage(pageName)
	end)

	Button.MouseEnter:Connect(function()
		TweenService:Create(
			Button,
			TweenInfo.new(0.15),
			{BackgroundColor3 = Color3.fromRGB(35, 35, 43)}
		):Play()
	end)

	Button.MouseLeave:Connect(function()
		TweenService:Create(
			Button,
			TweenInfo.new(0.15),
			{BackgroundColor3 = Color3.fromRGB(22, 22, 27)}
		):Play()
	end)
end

sidebarButton("MOVEMENT", "Movement", 10)
sidebarButton("VISUAL", "Visual", 60)
sidebarButton("COMBAT", "Combat", 110)
sidebarButton("PLAYER", "Player", 160)
sidebarButton("SETTINGS", "Settings", 210)

--==================================================
-- UI HELPERS
--==================================================

local function createToggle(parent, text, default, callback)
	local Button = Instance.new("TextButton")
	Button.Size = UDim2.new(1, -8, 0, 42)
	Button.BackgroundColor3 = Color3.fromRGB(25, 25, 31)
	Button.BorderSizePixel = 0
	Button.AutoButtonColor = false
	Button.Text = ""
	Button.Parent = parent

	local Corner = Instance.new("UICorner")
	Corner.CornerRadius = UDim.new(0, 7)
	Corner.Parent = Button

	local Label = Instance.new("TextLabel")
	Label.Size = UDim2.new(1, -70, 1, 0)
	Label.Position = UDim2.fromOffset(14, 0)
	Label.BackgroundTransparency = 1
	Label.Text = text
	Label.Font = Enum.Font.GothamMedium
	Label.TextSize = 13
	Label.TextColor3 = Color3.fromRGB(220, 220, 225)
	Label.TextXAlignment = Enum.TextXAlignment.Left
	Label.Parent = Button

	local Indicator = Instance.new("Frame")
	Indicator.Size = UDim2.fromOffset(35, 18)
	Indicator.Position = UDim2.new(1, -48, 0.5, -9)
	Indicator.BackgroundColor3 = Color3.fromRGB(55, 55, 62)
	Indicator.Parent = Button

	local IC = Instance.new("UICorner")
	IC.CornerRadius = UDim.new(1, 0)
	IC.Parent = Indicator

	local enabled = default

	local function refresh()
		Indicator.BackgroundColor3 = enabled
			and Color3.fromRGB(100, 220, 150)
			or Color3.fromRGB(55, 55, 62)

		callback(enabled)
	end

	Button.MouseButton1Click:Connect(function()
		enabled = not enabled
		refresh()
	end)

	refresh()

	return Button
end

local function createSlider(parent, text, min, max, default, callback)
	local Frame = Instance.new("Frame")
	Frame.Size = UDim2.new(1, -8, 0, 62)
	Frame.BackgroundColor3 = Color3.fromRGB(25, 25, 31)
	Frame.BorderSizePixel = 0
	Frame.Parent = parent

	local Corner = Instance.new("UICorner")
	Corner.CornerRadius = UDim.new(0, 7)
	Corner.Parent = Frame

	local Label = Instance.new("TextLabel")
	Label.Size = UDim2.new(0.7, 0, 0, 25)
	Label.Position = UDim2.fromOffset(14, 5)
	Label.BackgroundTransparency = 1
	Label.Text = text
	Label.Font = Enum.Font.GothamMedium
	Label.TextSize = 13
	Label.TextColor3 = Color3.fromRGB(220, 220, 225)
	Label.TextXAlignment = Enum.TextXAlignment.Left
	Label.Parent = Frame

	local ValueLabel = Instance.new("TextLabel")
	ValueLabel.Size = UDim2.new(0.3, -14, 0, 25)
	ValueLabel.Position = UDim2.new(0.7, 0, 0, 5)
	ValueLabel.BackgroundTransparency = 1
	ValueLabel.Font = Enum.Font.Gotham
	ValueLabel.TextSize = 12
	ValueLabel.TextColor3 = Color3.fromRGB(140, 140, 150)
	ValueLabel.TextXAlignment = Enum.TextXAlignment.Right
	ValueLabel.Parent = Frame

	local Bar = Instance.new("Frame")
	Bar.Size = UDim2.new(1, -28, 0, 5)
	Bar.Position = UDim2.fromOffset(14, 40)
	Bar.BackgroundColor3 = Color3.fromRGB(50, 50, 58)
	Bar.BorderSizePixel = 0
	Bar.Parent = Frame

	local BC = Instance.new("UICorner")
	BC.CornerRadius = UDim.new(1, 0)
	BC.Parent = Bar

	local Fill = Instance.new("Frame")
	Fill.Size = UDim2.fromScale(
		(default - min) / (max - min),
		1
	)
	Fill.BackgroundColor3 = Color3.fromRGB(100, 220, 150)
	Fill.BorderSizePixel = 0
	Fill.Parent = Bar

	local FC = Instance.new("UICorner")
	FC.CornerRadius = UDim.new(1, 0)
	FC.Parent = Fill

	local dragging = false

	local function setValue(value)
		value = math.clamp(value, min, max)
		value = math.floor(value)

		local percent = (value - min) / (max - min)

		Fill.Size = UDim2.fromScale(percent, 1)
		ValueLabel.Text = tostring(value)

		callback(value)
	end

	Bar.InputBegan:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseButton1 then
			dragging = true
		end
	end)

	UserInputService.InputEnded:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseButton1 then
			dragging = false
		end
	end)

	UserInputService.InputChanged:Connect(function(input)
		if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
			local percent = math.clamp(
				(input.Position.X - Bar.AbsolutePosition.X)
				/ Bar.AbsoluteSize.X,
				0,
				1
			)

			setValue(min + (max - min) * percent)
		end
	end)

	setValue(default)

	return Frame
end

--==================================================
-- MOVEMENT
--==================================================

createToggle(MovementPage, "Fly", false, function(enabled)
	Settings.Fly = enabled
end)

createToggle(MovementPage, "Noclip", false, function(enabled)
	Settings.Noclip = enabled
end)

createSlider(
	MovementPage,
	"Run Speed",
	16,
	100,
	16,
	function(value)
		Settings.WalkSpeed = value

		if Humanoid then
			Humanoid.WalkSpeed = value
		end
	end
)

createSlider(
	MovementPage,
	"Jump Power",
	50,
	150,
	50,
	function(value)
		Settings.JumpPower = value

		if Humanoid then
			Humanoid.JumpPower = value
		end
	end
)

createSlider(
	MovementPage,
	"Fly Speed",
	10,
	150,
	60,
	function(value)
		Settings.FlySpeed = value
	end
)

--==================================================
-- VISUAL
--==================================================

createToggle(VisualPage, "Player ESP", false, function(enabled)
	Settings.ESP = enabled
end)

createSlider(
	VisualPage,
	"Camera FOV",
	50,
	120,
	70,
	function(value)
		Settings.FOV = value
		Camera.FieldOfView = value
	end
)

--==================================================
-- COMBAT
--==================================================

createToggle(CombatPage, "Aim Assist", false, function(enabled)
	Settings.AimAssist = enabled
end)

createSlider(
	CombatPage,
	"Aim FOV",
	20,
	300,
	120,
	function(value)
		Settings.AimFOV = value
	end
)

createToggle(CombatPage, "Infinite Stamina", false, function(enabled)
	Settings.InfiniteStamina = enabled
end)

--==================================================
-- PLAYER
--==================================================

local TeleportLabel = Instance.new("TextLabel")
TeleportLabel.Size = UDim2.new(1, -8, 0, 35)
TeleportLabel.BackgroundTransparency = 1
TeleportLabel.Text = "TELEPORT TO PLAYER"
TeleportLabel.Font = Enum.Font.GothamBold
TeleportLabel.TextSize = 12
TeleportLabel.TextColor3 = Color3.fromRGB(140, 140, 150)
TeleportLabel.TextXAlignment = Enum.TextXAlignment.Left
TeleportLabel.Parent = PlayerPage

local function teleportTo(player)
	if player.Character and player.Character:FindFirstChild("HumanoidRootPart") and Root then
		Root.CFrame =
			player.Character.HumanoidRootPart.CFrame
			+ Vector3.new(0, 3, 0)
	end
end

local function rebuildPlayers()
	for _, child in ipairs(PlayerPage:GetChildren()) do
		if child:IsA("TextButton") then
			child:Destroy()
		end
	end

	for _, player in ipairs(Players:GetPlayers()) do
		if player ~= LocalPlayer then
			local Button = Instance.new("TextButton")
			Button.Size = UDim2.new(1, -8, 0, 38)
			Button.BackgroundColor3 = Color3.fromRGB(25, 25, 31)
			Button.BorderSizePixel = 0
			Button.Text = player.DisplayName
			Button.Font = Enum.Font.GothamMedium
			Button.TextSize = 12
			Button.TextColor3 = Color3.fromRGB(220, 220, 225)
			Button.Parent = PlayerPage

			local Corner = Instance.new("UICorner")
			Corner.CornerRadius = UDim.new(0, 7)
			Corner.Parent = Button

			Button.MouseButton1Click:Connect(function()
				teleportTo(player)
			end)
		end
	end
end

rebuildPlayers()

Players.PlayerAdded:Connect(rebuildPlayers)
Players.PlayerRemoving:Connect(rebuildPlayers)

--==================================================
-- SETTINGS PAGE
--==================================================

local KeybindLabel = Instance.new("TextLabel")
KeybindLabel.Size = UDim2.new(1, -8, 0, 42)
KeybindLabel.BackgroundColor3 = Color3.fromRGB(25, 25, 31)
KeybindLabel.Text =
	"  Menu Key: " .. Settings.MenuKey.Name
KeybindLabel.Font = Enum.Font.GothamMedium
KeybindLabel.TextSize = 13
KeybindLabel.TextColor3 = Color3.fromRGB(220, 220, 225)
KeybindLabel.TextXAlignment = Enum.TextXAlignment.Left
KeybindLabel.Parent = SettingsPage

local KC = Instance.new("UICorner")
KC.CornerRadius = UDim.new(0, 7)
KC.Parent = KeybindLabel

local KeyButton = Instance.new("TextButton")
KeyButton.Size = UDim2.new(1, -8, 0, 42)
KeyButton.BackgroundColor3 = Color3.fromRGB(25, 25, 31)
KeyButton.Text = "Change Menu Key"
KeyButton.Font = Enum.Font.GothamMedium
KeyButton.TextSize = 13
KeyButton.TextColor3 = Color3.fromRGB(220, 220, 225)
KeyButton.Parent = SettingsPage

local KBC = Instance.new("UICorner")
KBC.CornerRadius = UDim.new(0, 7)
KBC.Parent = KeyButton

local waitingForKey = false

KeyButton.MouseButton1Click:Connect(function()
	waitingForKey = true
	KeyButton.Text = "Press a key..."

	local connection
	connection = UserInputService.InputBegan:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.Keyboard then
			Settings.MenuKey = input.KeyCode
			KeybindLabel.Text = "  Menu Key: " .. input.KeyCode.Name

			waitingForKey = false
			KeyButton.Text = "Change Menu Key"

			connection:Disconnect()
		end
	end)
end)

--==================================================
-- DRAG WINDOW
--==================================================

local draggingWindow = false
local dragStart
local startPosition

Title.InputBegan:Connect(function(input)
	if input.UserInputType == Enum.UserInputType.MouseButton1 then
		draggingWindow = true
		dragStart = input.Position
		startPosition = Main.Position
	end
end)

UserInputService.InputChanged:Connect(function(input)
	if draggingWindow and input.UserInputType == Enum.UserInputType.MouseMovement then
		local delta = input.Position - dragStart

		Main.Position = UDim2.new(
			startPosition.X.Scale,
			startPosition.X.Offset + delta.X,
			startPosition.Y.Scale,
			startPosition.Y.Offset + delta.Y
		)
	end
end)

UserInputService.InputEnded:Connect(function(input)
	if input.UserInputType == Enum.UserInputType.MouseButton1 then
		draggingWindow = false
	end
end)

--==================================================
-- FLY
--==================================================

local FlyVelocity
local FlyConnection

local function startFly()
	if not Root then return end

	FlyVelocity = Instance.new("BodyVelocity")
	FlyVelocity.MaxForce = Vector3.new(
		math.huge,
		math.huge,
		math.huge
	)
	FlyVelocity.Velocity = Vector3.zero
	FlyVelocity.Parent = Root

	FlyConnection = RunService.RenderStepped:Connect(function()
		if not Settings.Fly or not Root then
			return
		end

		local direction = Vector3.zero

		if UserInputService:IsKeyDown(Enum.KeyCode.W) then
			direction += Camera.CFrame.LookVector
		end

		if UserInputService:IsKeyDown(Enum.KeyCode.S) then
			direction -= Camera.CFrame.LookVector
		end

		if UserInputService:IsKeyDown(Enum.KeyCode.A) then
			direction -= Camera.CFrame.RightVector
		end

		if UserInputService:IsKeyDown(Enum.KeyCode.D) then
			direction += Camera.CFrame.RightVector
		end

		if UserInputService:IsKeyDown(Enum.KeyCode.Space) then
			direction += Vector3.yAxis
		end

		if UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then
			direction -= Vector3.yAxis
		end

		if direction.Magnitude > 0 then
			FlyVelocity.Velocity =
				direction.Unit * Settings.FlySpeed
		else
			FlyVelocity.Velocity = Vector3.zero
		end
	end)
end

local function stopFly()
	if FlyConnection then
		FlyConnection:Disconnect()
		FlyConnection = nil
	end

	if FlyVelocity then
		FlyVelocity:Destroy()
		FlyVelocity = nil
	end
end

--==================================================
-- NOCLIP
--==================================================

local function noclip()
	if not Character then return end

	for _, part in ipairs(Character:GetDescendants()) do
		if part:IsA("BasePart") then
			part.CanCollide = not Settings.Noclip
		end
	end
end

--==================================================
-- ESP
--==================================================

local ESPObjects = {}

local function removeESP(player)
	if ESPObjects[player] then
		ESPObjects[player]:Destroy()
		ESPObjects[player] = nil
	end
end

local function createESP(player)
	if player == LocalPlayer then
		return
	end

	if ESPObjects[player] then
		return
	end

	local function apply(character)
		if not Settings.ESP then
			return
		end

		if not character then
			return
		end

		local highlight = Instance.new("Highlight")
		highlight.Name = "MoodyESP"
		highlight.FillTransparency = 0.65
		highlight.OutlineTransparency = 0
		highlight.Parent = character

		ESPObjects[player] = highlight
	end

	if player.Character then
		apply(player.Character)
	end

	player.CharacterAdded:Connect(function(character)
		task.wait(0.5)

		if Settings.ESP then
			removeESP(player)
			apply(character)
		end
	end)
end

local function updateESP()
	if Settings.ESP then
		for _, player in ipairs(Players:GetPlayers()) do
			createESP(player)
		end
	else
		for player in pairs(ESPObjects) do
			removeESP(player)
		end
	end
end

--==================================================
-- AIM ASSIST
--==================================================

local function getClosestTarget()
	if not Root then
		return nil
	end

	local closest
	local closestDistance = Settings.AimFOV

	for _, player in ipairs(Players:GetPlayers()) do
		if player ~= LocalPlayer and player.Character then
			local targetRoot =
				player.Character:FindFirstChild("HumanoidRootPart")

			local targetHumanoid =
				player.Character:FindFirstChildOfClass("Humanoid")

			if targetRoot and targetHumanoid and targetHumanoid.Health > 0 then
				local screenPosition, visible =
					Camera:WorldToViewportPoint(targetRoot.Position)

				if visible then
					local mousePosition =
						UserInputService:GetMouseLocation()

					local distance =
						(Vector2.new(screenPosition.X, screenPosition.Y)
						- mousePosition).Magnitude

					if distance < closestDistance then
						closestDistance = distance
						closest = targetRoot
					end
				end
			end
		end
	end

	return closest
end

--==================================================
-- MAIN LOOP
--==================================================

RunService.RenderStepped:Connect(function()
	if Settings.Fly then
		if not FlyVelocity then
			startFly()
		end
	else
		if FlyVelocity then
			stopFly()
		end
	end

	if Settings.Noclip then
		noclip()
	end

	updateESP()

	if Humanoid then
		Humanoid.WalkSpeed = Settings.WalkSpeed
		Humanoid.JumpPower = Settings.JumpPower
	end

	Camera.FieldOfView = Settings.FOV

	-- Aim assist
	if Settings.AimAssist and UserInputService:IsMouseButtonPressed(
		Enum.UserInputType.MouseButton2
	) then
		local target = getClosestTarget()

		if target then
			local targetPosition = target.Position

			Camera.CFrame = CFrame.lookAt(
				Camera.CFrame.Position,
				targetPosition
			)
		end
	end
end)

--==================================================
-- MENU KEY
--==================================================

UserInputService.InputBegan:Connect(function(input, processed)
	if processed then
		return
	end

	if input.KeyCode == Settings.MenuKey then
		Main.Visible = not Main.Visible
	end
end)

--==================================================
-- PLAYER CLEANUP
--==================================================

Players.PlayerRemoving:Connect(function(player)
	removeESP(player)
end)

print("MOODY Mod Menu loaded.")
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Script Info
Game Streetz War 2
TypeKeyless
Authoralexriderr
Views164
Likes0
PublishedAug 12, 2026
🎮 Play Game on Roblox
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