Plane Crazy Script 2026 (No Key)
Plane Crazy Keyless
Plane Crazy Script 2026 (No Key)
👤 alexriderr 👁 16 views ❤️ 0 likes ⏱ Mar 30, 2026
This keyless, open-source script lets you add ESP, prediction, and auto-guidance features to the Plane Crazy Roblox game.
✨ Features
Auto guidance ESP Prediction FOV radius
📋 Script Code
--[[
    Made By: tradelinkv1
    Discord: https://discord.gg/svF8DVnwp
]]

local uiName  = "tradelinkv1_PredictiveBox_V3_Modified"
local CoreGui = game:GetService("CoreGui")
local Players = game:GetService("Players")
local RS      = game:GetService("RunService")
local UIS     = game:GetService("UserInputService")
local lp      = Players.LocalPlayer

-- Cleanup function to remove the script traces
local function destroyScript()
    if CoreGui:FindFirstChild(uiName) then CoreGui[uiName]:Destroy() end
    -- Standard cleaning for Drawing objects would require tracking them, 
    -- but for this logic, we will ensure the GUI and its connections stop.
    scriptEnabled = false
end

if CoreGui:FindFirstChild(uiName) then CoreGui[uiName]:Destroy() end

local camera = workspace.CurrentCamera
local char   = lp.Character or lp.CharacterAdded:Wait()
local hrp    = char:WaitForChild("HumanoidRootPart")

lp.CharacterAdded:Connect(function(c)
    char = c
    hrp  = c:WaitForChild("HumanoidRootPart")
end)

-- ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
-- CONFIG
-- ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
local cfg = {
    ProjectileSpeed  = 500, -- Defaulted but slider removed
    PredictionValue  = 1.0,
    FovRadius        = 250,
    GuidanceEnabled  = true,
    ESPEnabled       = true,
}

-- ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
-- VELOCITY TRACKER
-- ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
local velCache = {}

local function getVel(part)
    local now = tick()
    local c   = velCache[part]
    local pos = part.Position
    if c then
        local dt = now - c.t
        if dt > 0 then
            local raw = (pos - c.p) / dt
            local v   = c.v:Lerp(raw, 0.3)
            velCache[part] = {p=pos, v=v, t=now}
            return v
        end
        return c.v
    end
    velCache[part] = {p=pos, v=Vector3.new(), t=now}
    return Vector3.new()
end

-- ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
-- PREDICTION SOLVER
-- ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
local function getLead(targetPart)
    local origin = camera.CFrame.Position
    local tPos   = targetPart.Position
    local vel    = getVel(targetPart)

    if vel.Magnitude < 5 then
        vel = targetPart.CFrame.LookVector * vel.Magnitude
    end

    local tt = (tPos - origin).Magnitude / cfg.ProjectileSpeed
    for _ = 1, 4 do
        local pred = tPos + vel * tt * cfg.PredictionValue
        tt = (pred - origin).Magnitude / cfg.ProjectileSpeed
    end

    local leadWorld = tPos + vel * tt * cfg.PredictionValue
    local sp, vis = camera:WorldToViewportPoint(leadWorld)
    local leadScreen = Vector2.new(sp.X, sp.Y)

    return leadWorld, leadScreen, vis
end

-- ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
-- TARGET FINDER
-- ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
local function findClosestTarget()
    local best, bestDist = nil, cfg.FovRadius
    local cx = camera.ViewportSize.X / 2
    local cy = camera.ViewportSize.Y / 2
    for _, p in pairs(Players:GetPlayers()) do
        if p ~= lp and p.Character then
            local root = p.Character:FindFirstChild("HumanoidRootPart")
            if root then
                local sp, vis = camera:WorldToViewportPoint(root.Position)
                if vis then
                    local d = math.sqrt((sp.X-cx)^2 + (sp.Y-cy)^2)
                    if d  15
        else
            moveMouse(Vector2.new(cx, cy))
            leadDot.Visible=false; leadDotInner.Visible=false; leadLine.Visible=false
        end
    else
        leadDot.Visible=false; leadDotInner.Visible=false; leadLine.Visible=false
    end

    -- ESP Rendering
    for _,p in pairs(Players:GetPlayers()) do
        if p==lp then continue end
        local e=espObjs[p]
        if not e then continue end
        if not cfg.ESPEnabled or not p.Character or not p.Character:FindFirstChild("HumanoidRootPart") then hideESP(e); continue end
        
        local root = p.Character.HumanoidRootPart
        local sp, vis = camera:WorldToViewportPoint(root.Position)
        if not vis then hideESP(e); continue end

        local sv = Vector2.new(sp.X, sp.Y)
        local studs = math.floor((hrp.Position - root.Position).Magnitude + 0.5)
        local r = math.clamp(1200 / math.max(sp.Z, 1), 14, 50)
        local isLocked = (lockTarget == root)

        e.outerCircle.Color = isLocked and Color3.fromRGB(255,80,0) or Color3.fromRGB(0,255,0)
        e.outerCircle.Position = sv; e.outerCircle.Radius=r+6; e.outerCircle.Visible=true
        e.innerCircle.Position = sv; e.innerCircle.Radius=r-2; e.innerCircle.Visible=true
        e.nameLabel.Position = Vector2.new(sv.X-r-2, sv.Y-r-16); e.nameLabel.Text = (isLocked and "[LOCKED] " or "") .. p.Name; e.nameLabel.Visible = true
        e.distLabel.Position = Vector2.new(sv.X-r-2, sv.Y+r+2); e.distLabel.Text = string.format("%.1f", studs/1000) .. " km"; e.distLabel.Visible=true
        
        local _, leadS = getLead(root)
        e.predDot.Position = leadS; e.predDot.Visible=true
        e.predLine.From = sv; e.predLine.To=leadS; e.predLine.Visible = (leadS-sv).Magnitude > 8
    end
end)
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Script Info
Game Plane Crazy
TypeKeyless
Authoralexriderr
Views16
Likes0
PublishedMar 30, 2026
🎮 Play Game on Roblox
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