local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RemoteHandler = ReplicatedStorage:WaitForChild("RemoteHandler")
local FishingEvent = RemoteHandler:WaitForChild("Fishing")
local SellEvent = RemoteHandler:WaitForChild("SellMultiple")
local PlotEvent = RemoteHandler:WaitForChild("Plot")
local sellData = {
Divine = true,
Epic = true,
Godly = true,
Legendary = true,
Mythic = true,
Rare = true,
Secret = true,
Uncommon = true
}
task.spawn(function()
while true do
FishingEvent:FireServer("Caught", 9999999)
task.wait(0.1)
end
end)
while true do
PlotEvent:FireServer("EquipBest", "String", "String")
task.wait(3)
SellEvent:FireServer(sellData)
task.wait(13)
end