skidded shiftlock
Just a baseplate. Keyless
skidded shiftlock
👤 alexriderr 👁 55 views ❤️ 0 likes ⏱ Aug 6, 2026
i skidded some codes skidded by cartiskid ENJOY AND use
✨ Features
shiftlock
📋 Script Code
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local StarterGui = game:GetService("StarterGui")

local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera

local isLocked = false
local selectedKey = nil
local toggleButton = nil
local isDragging = false
local dragConnection = nil

StarterGui:SetCore("SendNotification", {
	Title = "skidded",
	Text = "skidded by skidCarti",
	Duration = 6,
	Icon = ""
})

local function toggleLock()
    isLocked = not isLocked
    if isLocked then
        UserInputService.MouseBehavior = Enum.MouseBehavior.LockCenter
        UserInputService.MouseIconEnabled = false
    else
        UserInputService.MouseBehavior = Enum.MouseBehavior.Default
        UserInputService.MouseIconEnabled = true
    end
    if toggleButton then
        toggleButton.Image = isLocked
            and "rbxasset://textures/ui/[email protected]"
            or "rbxasset://textures/ui/[email protected]"
    end
end

RunService.RenderStepped:Connect(function()
    if not isLocked then return end
    local character = LocalPlayer.Character
    if not character then return end
    local rootPart = character:FindFirstChild("HumanoidRootPart")
    if not rootPart then return end
    local lookVector = Camera.CFrame.LookVector
    rootPart.CFrame = CFrame.new(rootPart.Position) * CFrame.Angles(0, math.atan2(-lookVector.X, -lookVector.Z), 0)
end)

UserInputService.InputBegan:Connect(function(input, processed)
    if processed then return end
    if selectedKey and input.KeyCode == selectedKey then
        toggleLock()
    end
end)

local function createToggleButton()
    local screenGui = Instance.new("ScreenGui")
    screenGui.ResetOnSpawn = false
    screenGui.Parent = LocalPlayer.PlayerGui

    toggleButton = Instance.new("ImageButton")
    toggleButton.Size = UDim2.new(0, 70, 0, 70)
    toggleButton.Position = UDim2.new(0.5, 0, 0.5, 0)
    toggleButton.AnchorPoint = Vector2.new(0.5, 0.5)
    toggleButton.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
    toggleButton.Image = "rbxasset://textures/ui/[email protected]"
    toggleButton.AutoButtonColor = true
    toggleButton.Parent = screenGui
    Instance.new("UICorner", toggleButton).CornerRadius = UDim.new(1, 0)

    local dragStart = nil
    local startPos = nil

    toggleButton.InputBegan:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseButton1 then
            isDragging = false
            dragStart = input.Position
            startPos = toggleButton.Position

            dragConnection = UserInputService.InputChanged:Connect(function(input2)
                if input2.UserInputType == Enum.UserInputType.MouseMovement then
                    isDragging = true
                    local delta = input2.Position - dragStart
                    toggleButton.Position = UDim2.new(
                        startPos.X.Scale,
                        startPos.X.Offset + delta.X,
                        startPos.Y.Scale,
                        startPos.Y.Offset + delta.Y
                    )
                end
            end)
        end
    end)

    toggleButton.InputEnded:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseButton1 then
            if dragConnection then
                dragConnection:Disconnect()
                dragConnection = nil
            end
            if not isDragging then
                toggleLock()
            end
        end
    end)
end

local function createKeybindSelector()
    local screenGui = Instance.new("ScreenGui")
    screenGui.ResetOnSpawn = false
    screenGui.IgnoreGuiInset = true
    screenGui.Parent = LocalPlayer.PlayerGui

    local overlay = Instance.new("Frame")
    overlay.Size = UDim2.new(1, 0, 1, 0)
    overlay.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
    overlay.BackgroundTransparency = 0.2
    overlay.Parent = screenGui

    local mainFrame = Instance.new("Frame")
    mainFrame.Size = UDim2.new(0, 350, 0, 0)
    mainFrame.Position = UDim2.new(0.5, 0, 0.5, 0)
    mainFrame.AnchorPoint = Vector2.new(0.5, 0.5)
    mainFrame.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
    mainFrame.ClipsDescendants = true
    mainFrame.Parent = screenGui
    Instance.new("UICorner", mainFrame).CornerRadius = UDim.new(0, 16)

    local title = Instance.new("TextLabel")
    title.Size = UDim2.new(1, -20, 0, 40)
    title.Position = UDim2.new(0, 10, 0, 10)
    title.BackgroundTransparency = 1
    title.Text = "Select Keybind"
    title.TextScaled = true
    title.TextColor3 = Color3.new(1, 1, 1)
    title.Parent = mainFrame

    local statusLabel = Instance.new("TextLabel")
    statusLabel.Size = UDim2.new(1, -40, 0, 40)
    statusLabel.Position = UDim2.new(0, 20, 0, 60)
    statusLabel.BackgroundColor3 = Color3.fromRGB(55, 55, 55)
    statusLabel.Text = "Press a key..."
    statusLabel.TextColor3 = Color3.new(1, 1, 1)
    statusLabel.Parent = mainFrame
    Instance.new("UICorner", statusLabel).CornerRadius = UDim.new(0, 10)

    local doneBtn = Instance.new("TextButton")
    doneBtn.Size = UDim2.new(0.48, 0, 0, 40)
    doneBtn.Position = UDim2.new(0.04, 0, 0, 115)
    doneBtn.Text = "Done"
    doneBtn.BackgroundColor3 = Color3.fromRGB(0, 170, 255)
    doneBtn.TextColor3 = Color3.new(1, 1, 1)
    doneBtn.Parent = mainFrame
    Instance.new("UICorner", doneBtn).CornerRadius = UDim.new(0, 10)

    local skipBtn = Instance.new("TextButton")
    skipBtn.Size = UDim2.new(0.48, 0, 0, 40)
    skipBtn.Position = UDim2.new(0.52, 0, 0, 115)
    skipBtn.Text = "Skip"
    skipBtn.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
    skipBtn.TextColor3 = Color3.new(1, 1, 1)
    skipBtn.Parent = mainFrame
    Instance.new("UICorner", skipBtn).CornerRadius = UDim.new(0, 10)

    TweenService:Create(mainFrame, TweenInfo.new(0.25, Enum.EasingStyle.Back), {
        Size = UDim2.new(0, 350, 0, 170)
    }):Play()

    local inputConnection
    inputConnection = UserInputService.InputBegan:Connect(function(input, processed)
        if processed then return end
        if input.KeyCode ~= Enum.KeyCode.Unknown then
            selectedKey = input.KeyCode
            statusLabel.Text = input.KeyCode.Name
        end
    end)

    local function closeSelector()
        if inputConnection then
            inputConnection:Disconnect()
        end
        screenGui:Destroy()
        createToggleButton()
    end

    doneBtn.MouseButton1Click:Connect(function()
        closeSelector()
    end)

    skipBtn.MouseButton1Click:Connect(function()
        selectedKey = nil
        closeSelector()
    end)
end

createKeybindSelector()
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Script Info
Game Just a baseplate.
TypeKeyless
Authoralexriderr
Views55
Likes0
PublishedAug 6, 2026
🎮 Play Game on Roblox
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